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Uncanny X-Men, The (1981 series) #204

Apr 1986 on-sale: Jan 7, 1986

Chris Claremont
writer
 |  June Brigman
penciler

Uncanny X-Men, The (1981 series) #204 cover

Story Name:

What Happened to Nightcrawler?


Synopsis

Uncanny X-Men, The (1981 series) #204 synopsis by reviewer Anthony Silvestro
Rating: 4 stars

In New York, Nightcrawler perches on the balcony of his girlfriend’s apartment in the pouring rain. Said girlfriend Amanda notes that Kurt must have been out there all night. Kurt realizes this and teleports to the bathroom to dry himself off, when Amanda lets him know that she’ll be gone for a week on a flight. She also tells him that the X-Men called and that they’ll be home from San Francisco soon. Nightcrawler, however, is lost in his own troubles, wishing for the days when their lives could be filled with adventure and fun, feeling that things have gotten too grim lately. When Amanda probes further, Kurt snaps at her and teleports back out to the balcony where he admits that he’s lost sight of who he is, or even why he is! Encountering the Beyonder has really messed with him, making him ponder why he was the only one not transported to San Francisco with the others, and why he didn’t follow after them. Kurt doesn’t know what to believe anymore or, due to the power the Beyonder has, what’s even real, including his feelings for Amanda. This pierces her to her core and she leaves, and Kurt feels he doesn’t have the drive to chase after her, effectively ending their relationship.

As Amanda drives off in a cab, a passing jogger is grabbed by a suspiciously familiar garbage truck. Nightcrawler notices the occurrence and teleports over, recognizing it as the truck Arcade uses to capture his targets. Feeling this will be the perfect escape from his troubles, Nightcrawler follows the truck back to Murderworld in order to help the poor girl. He sneaks in through a hidden access hatch while his worries still gnaw at him. Aiming to prove to himself that he’s still a hero, Kurt adjusts the security sensors so that he won’t be detected until he makes his presence known. He just hopes whoever Arcade has nabbed can last long enough for him to reach her! Speaking of, the girl, named Judith, is dropped right into Murderworld, where Arcade tells her that someone is paying handsomely for her elimination. He sends her off inside his trademark giant pinball machine, though admits that he’s not expecting all that much excitement from this job.

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Judith is dropped out of the pinball machine and into a forest, where she has to run from soldiers and attack dogs. She reaches a clearing where she encounters yet more soldiers, surrounding her on both sides. She sprints around her pursuers, trying to get them to run into each other, and eventually ends up falling from a cliff and into the water. There, she’s about to be eaten by a huge shark, when Nightcrawler finally arrives to teleport her out of harm’s way! She’s initially distrustful of Kurt, being unable to tell what’s truly real in this place, and Kurt realizes that it’s the same words he said to Amanda earlier being thrown back in his face. He asks her to let him prove his trustworthiness and they hop in a car provided by Arcade as he sends more to chase after them, Mad Max style! Kurt drives around, avoiding the cars’ attacks and feeling that this was the kind of adventure he’d been missing!

Just then, they’re attacked from the air by planes, and Nightcrawler has Judith take the wheel while he teleports up to deal with the planes. After some fancy flying, Kurt manages to get Arcade’s various forces to crash into each other and keeps flying off, seemingly leaving Judith to fend for herself! Judith eventually comes to a simulacrum of a city where she’s threatened by more of Arcade’s robots made up to look like a gang. Nightcrawler then arrives once more in the nick of time and defends Judith from the fake gang. He makes off with Judith while taunting Arcade, but before Arcade can retaliate, more of the X-Men seemingly arrive and trash Arcade’s command center. Thinking something is off, Arcade realizes that these X-Men are his own X-Men robots that Nightcrawler must have reprogramed and sent after him. Amused, he congratulates Nightcrawler for beating him at his own game! Later, Nightcrawler escorts Judith back to her apartment, where they’re met by two men from the state department. Nightcrawler and Judith are left with quite a shock when the men reveal that Judith is actually the last of the Elfburgs, the new Queen of Ruritania! To be continued?

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Characters
Good (or All)
NIGHTCRAWLER  
Nightcrawler
(Kurt Wagner)
Plus: Amanda Sefton, Judith Rassendyll.

Enemies

> Uncanny X-Men, The (1981 series) comic book info and issue index



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Main/1st Story Full Credits

June Brigman
Whilce Portacio
Glynis Oliver
June Brigman (Cover Penciler)
Terry Austin (Cover Inker)
Glynis Oliver (Cover Colorist)
Additional Credits
Letterer: Tom Orzechowski.



Review / Commentaries


reviewer
Uncanny X-Men, The (1981 series) #204 Review by (September 10, 2025)

Review: As the title implies, we finally find out what’s been going on with Nightcrawler! A couple issues ago, the Beyonder sent all of the X-Men to San Francisco to be tested by him except Nightcrawler, leaving Kurt to ponder why that is. Everything with the Beyonder really messed Kurt up, sending him into a full-on existential crisis, leaving him unsure what to trust about himself or reality or anything! This leaves Kurt in a mopier state than usual, resulting in his frustrations with the darker turn their lives have taken and missing when things could be more fun and adventurous. Perhaps Claremont is using Kurt to directly comment on the generally darker turn comics as a whole were taking around this time. This includes X-Men, especially not long after this; makes sense why Kurt’s one of the ones who gets written out soon and jumped over the more lighthearted Excalibur.

After Colossus and Kitty had a solo adventure involving Arcade several issues ago, this time Nightcrawler gets one, providing him all the escapism he needs to forget about his worries. Being an Arcade story, it’s naturally pretty fun, just what Kurt wanted, though the guest art by June Brigman isn’t my favorite. It’s a pretty fun issue, though nothing too spectacular; just because it’s a solo issue starring my favorite X-Man doesn’t mean I’ll be too biased. The weirdest part comes at the end, when the young woman Kurt saved turns out to be the new Queen of the foreign nation of Ruritania! What’s with that?? Who knows, because (aside from a small scene a couple issues from now) this story is never followed up on! Claremont later admitted that he had plans to continue this subplot but could never figure it out, so it ends up remaining unresolved, and all but forgotten.

Comments: Nightcrawler breaks up with Amanda. At one point, Nightcrawler alludes to events that occurred in his own self-titled mini-series not long before this. Judith's last name Rassendyll (and the nation of Ruritania) is a reference to the protagonist of the classic swashbuckler story "The Prisoner of Zenda", perfectly fitting considering Kurt's love of th genre.





Thor

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